View Source wxWindowDC (wx v2.4.3)
A wxWindowDC
must be constructed if an application wishes to paint on the whole area
of a window (client and decorations).
This should normally be constructed as a temporary stack object; don't store a wxWindowDC
object.
To draw on a window from inside an EVT_PAINT() handler, construct a wxPaintDC
object instead.
To draw on the client area of a window from outside an EVT_PAINT() handler, construct a wxClientDC
object.
A wxWindowDC
object is initialized to use the same font and colours as the window it
is associated with.
See:
This class is derived, and can use functions, from:
wxWidgets docs: wxWindowDC
Summary
Types
-type wxWindowDC() :: wx:wx_object().
Functions
-spec destroy(This :: wxWindowDC()) -> ok.
Destroys the object
-spec new(Window) -> wxWindowDC() when Window :: wxWindow:wxWindow().
Constructor.
Pass a pointer to the window on which you wish to paint.