View Source wxGCDC (wx v2.4.3)

wxGCDC is a device context that draws on a wxGraphicsContext.

wxGCDC does its best to implement wxDC API, but the following features are not (fully) implemented because wxGraphicsContext doesn't support them:

  • wxDC:getPixel/2 method is not implemented and always returns false because modern graphics layers don't support retrieving the contents of the drawn pixels.

  • wxDC:floodFill/4 method is not, and can't be, implemented, as its functionality relies on reading the pixels from wxGraphicsContext too.

  • wxDC:setLogicalFunction/2 method only works with wxCOPY, wxOR, wxNO_OP, wxCLEAR and wxXOR functions, attempts to use any other function (including wxINVERT) don't do anything.

  • Similarly, ?wxRasterOperationMode parameter of wxDC:blit/6 and StretchBlit() (not implemented in wx) can only be one of the supported logical functions listed above, using any other function will result in an assertion failure and not drawing anything.

  • For Direct2D-based wxGraphicsContext, only true-type fonts can be used in the font-related functions.

See:

This class is derived, and can use functions, from:

wxWidgets docs: wxGCDC

Summary

Functions

Destroys the object

Constructs a wxGCDC from a wxWindowDC.

Set the graphics context to be used for this wxGCDC.

Types

-type wxGCDC() :: wx:wx_object().

Functions

-spec destroy(This :: wxGCDC()) -> ok.

Destroys the object

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getGraphicsContext(This)

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-spec getGraphicsContext(This) -> wxGraphicsContext:wxGraphicsContext() when This :: wxGCDC().

Retrieves associated wxGraphicsContext.

-spec new() -> wxGCDC().
-spec new(WindowDC) -> wxGCDC()
             when
                 WindowDC ::
                     wxWindowDC:wxWindowDC() |
                     wxMemoryDC:wxMemoryDC() |
                     wxGraphicsContext:wxGraphicsContext().

Constructs a wxGCDC from a wxWindowDC.

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setGraphicsContext(This, Context)

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-spec setGraphicsContext(This, Context) -> ok
                            when This :: wxGCDC(), Context :: wxGraphicsContext:wxGraphicsContext().

Set the graphics context to be used for this wxGCDC.

Note that this object takes ownership of context and will delete it when it is destroyed or when setGraphicsContext/2 is called again.

Also, unlike the constructor taking wxGraphicsContext, this method will reapply the current font, pen and brush, so that this object continues to use them, if they had been changed before (which is never the case when constructing wxGCDC directly from wxGraphicsContext).