View Source Erl_Interface User's Guide
Introduction
The Erl_Interface
library contains functions that help you integrate programs
written in C and Erlang. The functions in Erl_Interface
support the following:
- Manipulation of data represented as Erlang data types
- Conversion of data between C and Erlang formats
- Encoding and decoding of Erlang data types for transmission or storage
- Communication between C nodes and Erlang processes
- Backup and restore of C node state to and from Mnesia
Note
By default, the
Erl_Interface
library is only guaranteed to be compatible with other Erlang/OTP components from the same release as the libraries themselves. For information about how to communicate with Erlang/OTP components from earlier releases, see functionei_set_compat_rel
.
Scope
In the following sections, these topics are described:
- Compiling your code for use with
Erl_Interface
- Initializing
Erl_Interface
- Encoding, decoding, and sending Erlang terms
- Building terms and patterns
- Pattern matching
- Connecting to a distributed Erlang node
- Using the Erlang Port Mapper Daemon (EPMD)
- Sending and receiving Erlang messages
- Remote procedure calls
- Using global names
Prerequisites
It is assumed that the reader is familiar with the Erlang programming language.
Compiling and Linking Your Code
To use any of the Erl_Interface
functions, include the following line in your
code:
#include "ei.h"
Determine where the top directory of your OTP installation is. To find this, start Erlang and enter the following command at the Eshell prompt:
Eshell V4.7.4 (abort with ^G)
1> code:root_dir().
/usr/local/otp
To compile your code, ensure that your C compiler knows where to find ei.h
by
specifying an appropriate -I
argument on the command line, or add it to the
CFLAGS
definition in your Makefile
. The correct value for this path is
$OTPROOT/lib/erl_interface-$EIVSN/include
, where:
$OTPROOT
is the path reported bycode:root_dir/0
in the example above.$EIVSN
is the version of theErl_Interface
application, for example,erl_interface-3.2.3
.
Compiling the code:
$ cc -c -I/usr/local/otp/lib/erl_interface-3.2.3/include myprog.c
When linking:
- Specify the path to
libei.a
with-L$OTPROOT/lib/erl_interface-3.2.3/lib
. - Specify the name of the library with
-lei
.
Do this on the command line or add the flags to the LDFLAGS
definition in your
Makefile
.
Linking the code:
$ ld -L/usr/local/otp/lib/erl_interface-3.2.3/
lib myprog.o -lei -o myprog
On some systems it can be necessary to link with some more libraries (for
example, libnsl.a
and libsocket.a
on Solaris, or wsock32.lib
on Windows)
to use the communication facilities of Erl_Interface
.
If you use the Erl_Interface
functions in a threaded application based on
POSIX threads or Solaris threads, then Erl_Interface
needs access to some of
the synchronization facilities in your threads package. You must specify extra
compiler flags to indicate which of the packages you use. Define _REENTRANT
and either STHREADS
or PTHREADS
. The default is to use POSIX threads if
_REENTRANT
is specified.
Initializing the Library
Before calling any of the other functions in the library, initialize it by
calling ei_init()
exactly once.
Encoding, Decoding, and Sending Erlang Terms
Data sent between distributed Erlang nodes is encoded in the Erlang external format. You must therefore encode and decode Erlang terms into byte streams if you want to use the distribution protocol to communicate between a C program and Erlang.
The Erl_Interface
library supports this activity. It has several C functions
that create and manipulate Erlang data structures. The following example shows
how to create and encode an Erlang tuple {tobbe,3928}
:
ei_x_buff buf;
ei_x_new(&buf);
int i = 0;
ei_x_encode_tuple_header(&buf, 2);
ei_x_encode_atom(&buf, "tobbe");
ei_x_encode_long(&buf, 3928);
For a complete description, see the ei
module.
Building Terms
The previous example can be simplified by using the
ei_x_format_wo_ver
function to create an Erlang
term:
ei_x_buff buf;
ei_x_new(&buf);
ei_x_format_wo_ver(&buf, "{~a,~i}", "tobbe", 3928);
For a complete description of the different format directives, see the the
ei_x_format_wo_ver
function.
The following example is more complex:
ei_x_buff buf;
int i = 0;
ei_x_new(&buf);
ei_x_format_wo_ver(&buf,
"[{name,~a},{age,~i},{data,[{adr,~s,~i}]}]",
"madonna",
21,
"E-street", 42);
ei_print_term(stdout, buf.buff, &i);
ei_x_free(&buf);
As in the previous examples, it is your responsibility to free the memory
allocated for Erlang terms. In this example, ei_x_free()
ensures that the data
pointed to by buf
is released.
Connecting to a Distributed Erlang Node
To connect to a distributed Erlang node, you must first initialize the
connection routine with one of the
ei_connect_init_*
functions, which stores
information, such as the hostname, and node name for later use:
int identification_number = 99;
int creation=1;
char *cookie="a secret cookie string"; /* An example */
const char* node_name = "einode@durin";
const char *cookie = NULL;
short creation = time(NULL) + 1;
ei_cnode ec;
ei_connect_init(&ec,
node_name,
cookie,
creation);
For more information, see the ei_connect
module.
After initialization, you set up the connection to the Erlang node. To specify
the Erlang node you want to connect to, use the ei_connect_*()
family of
functions. The following example sets up the connection and is to result in a
valid socket file descriptor:
int sockfd;
const char* node_name = "einode@durin"; /* An example */
if ((sockfd = ei_connect(&ec, nodename)) < 0)
fprintf(stderr, "ERROR: ei_connect failed");
Using EPMD
erts:epmd
is the Erlang Port Mapper Daemon.
Distributed Erlang nodes register with epmd
on the local host to indicate to
other nodes that they exist and can accept connections. epmd
maintains a
register of node and port number information, and when a node wishes to connect
to another node, it first contacts epmd
to find the correct port number to
connect to.
When you use ei_connect
to connect to an Erlang node, a
connection is first made to epmd
and, if the node is known, a connection is
then made to the Erlang node.
C nodes can also register themselves with epmd
if they want other nodes in the
system to be able to find and connect to them.
Before registering with epmd
, you must first create a listen socket and bind
it to a port. Then:
int pub = ei_publish(&ec, port);
pub
is a file descriptor now connected to epmd
. epmd
monitors the other
end of the connection. If it detects that the connection has been closed, the
node becomes unregistered. So, if you explicitly close the descriptor or if your
node fails, it becomes unregistered from epmd
.
Notice that on some systems a failed node is not detected by this mechanism, as
the operating system does not automatically close descriptors that were left
open when the node failed. If a node has failed in this way, epmd
prevents you
from registering a new node with the old name, as it thinks that the old name is
still in use. In this case, you must close the port explicitly
Sending and Receiving Erlang Messages
Use one of the following two functions to send messages:
As in Erlang, messages can be sent to a pid or to a registered name. It is easier to send a message to a registered name, as it avoids the problem of finding a suitable pid.
Use one of the following two functions to receive messages:
Example of Sending Messages
In the following example, {Pid, hello_world}
is sent to a registered process
my_server
:
ei_x_buff buf;
ei_x_new_with_version(&buf);
ei_x_encode_tuple_header(&buf, 2);
ei_x_encode_pid(&buf, ei_self(ec));
ei_x_encode_atom(&buf, "Hello world");
ei_reg_send(&ec, fd, "my_server", buf.buff, buf.index);
The first element of the tuple that is sent is your own pid. This enables
my_server
to reply. For more information about the primitives, see the
ei_connect
module.
Example of Receiving Messages
In this example, {Pid, Something}
is received.
erlang_msg msg;
int index = 0;
int version;
int arity = 0;
erlang_pid pid;
ei_x_buff buf;
ei_x_new(&buf);
for (;;) {
int got = ei_xreceive_msg(fd, &msg, &x);
if (got == ERL_TICK)
continue;
if (got == ERL_ERROR) {
fprintf(stderr, "ei_xreceive_msg, got==%d", got);
exit(1);
}
break;
}
ei_decode_version(buf.buff, &index, &version);
ei_decode_tuple_header(buf.buff, &index, &arity);
if (arity != 2) {
fprintf(stderr, "got wrong message");
exit(1);
}
ei_decode_pid(buf.buff, &index, &pid);
To provide robustness, a distributed Erlang node occasionally polls all its
connected neighbors in an attempt to detect failed nodes or communication links.
A node that receives such a message is expected to respond immediately with an
ERL_TICK
message. This is done automatically by ei_xreceive_msg()
. However,
when this has occurred, ei_xreceive_msg
returns ERL_TICK
to the caller
without storing a message into the erlang_msg
structure.
When a message has been received, it is the caller's responsibility to free the received message.
For more information, see the ei_connect
and ei
modules.
Remote Procedure Calls
An Erlang node acting as a client to another Erlang node typically sends a request and waits for a reply. Such a request is included in a function call at a remote node and is called a remote procedure call.
The following example checks if a specific Erlang process is alive:
int index = 0, is_alive;
ei_x_buff args, result;
ei_x_new(&result);
ei_x_new(&args);
ei_x_encode_list_header(&args, 1);
ei_x_encode_pid(&args, &check_pid);
ei_x_encode_empty_list(&args);
if (ei_rpc(&ec, fd, "erlang", "is_process_alive",
args.buff, args.index, &result) < 0)
handle_error();
if (ei_decode_version(result.buff, &index) < 0
|| ei_decode_bool(result.buff, &index, &is_alive) < 0)
handle_error();
For more information about ei_rpc()
and its companions ei_rpc_to()
and
ei_rpc_from()
, see the ei_connect
module.
Using Global Names
A C node has access to names registered through the global
module in Kernel.
Names can be looked up, allowing the C node to send messages to named Erlang
services. C nodes can also register global names, allowing them to provide named
services to Erlang processes or other C nodes.
Erl_Interface
does not provide a native implementation of the global service.
Instead it uses the global services provided by a "nearby" Erlang node. To use
the services described in this section, it is necessary to first open a
connection to an Erlang node.
To see what names there are:
char **names;
int count;
int i;
names = ei_global_names(&ec,fd,&count);
if (names)
for (i=0; i<count; i++)
printf("%s\n",names[i]);
free(names);
ei_global_names
allocates and returns a buffer
containing all the names known to the global
module in Kernel
. count
is
initialized to indicate the number of names in the array. The array of strings
in names is terminated by a NULL
pointer, so it is not necessary to use
count
to determine when the last name is reached.
It is the caller's responsibility to free the array. ei_global_names
allocates
the array and all the strings using a single call to malloc()
, so
free(names)
is all that is necessary.
To look up one of the names:
ETERM *pid;
char node[256];
erlang_pid the_pid;
if (ei_global_whereis(&ec,fd,"schedule",&the_pid,node) < 0)
fprintf(stderr, "ei_global_whereis error\n");
If "schedule"
is known to the global
module in Kernel
, an Erlang pid is
written to the_pid. This pid that can be used to send messages to the schedule
service. Also, node
is initialized to contain the name of the node where the
service is registered, so that you can make a connection to it by simply passing
the variable to ei_connect
.
Before registering a name, you should already have registered your port number
with epmd
. This is not strictly necessary, but if you neglect to do so, then
other nodes wishing to communicate with your service cannot find or connect to
your process.
Create a name that Erlang processes can use to communicate with your service:
ei_global_register(fd,servicename,ei_self(ec));
After registering the name, use ei_accept
to wait
for incoming connections.
Note
Remember to free
pid
later withei_x_free
.
To unregister a name:
ei_global_unregister(&ec,fd,servicename);